
Genre: GT / Street Racing
Release Sep 29, 2006 (more)
Players: 1-2; 24 Online (tech info)
We talked above about the "friendly' level of the game play, friendly for greenhorns but also appreciated by the hard-core fans. The game have for the beginners a driving school. The experience levels (Novice, Semi-Pro and Simulation) are designed for all kind of players.
Car settings, available in training sessions also before and after the qualifications are look-alike recently F1 games with a lot of modifying values for every modification. Don't mess with them until you gain some experience and a lot of patience for test races.
The other options for multiplayer game are practice, time trial, 24 h races and a lot of 2003 and 2004 championships races, the core of career mode. The offer is extremely tasty : a lot of circuits Anderstop and Moza to Spa and Valencia and a lot of cars from BMW M3 GTR and Lamborghini Murcielago, to Mosler MT900R and TVR T400R , 28 competitors, dynamic whether.
Playing satisfaction is fulfilled by the position of the adjustable camera which removes the producer's imposed and always unfortunate position. The best of the four angles in default mode is In-car angle but in Chase view you can position your cam with the Numpad. A positive aspect is low aggressively from the A.I
Another positive aspect is the possibility of setting the graphic engine's shades together with many video options even if the system resources request are higher. The car's design is very good even in dynamics.
The GTR series had a very good sound so GTR 2 have an authentic one. The sound of motors is different for every type, and sounds very good in Cokpit view. I lot of time I drove only for enjoying the motor's sounds.
GTR 2 is the best in car drive simulation now but the producers for this kind o games are just a few. SimBin's creation can be considered as a fulfilled duty. However I'm expecting a patch for those few above bugs.



